Sealed launches · pre-launch

Every launch is a mystery.Until block 0.

Stealth meme launches on pump.fun, all at the same price.

Nobody gets the contract early, the dev buy is capped at 3%, and Clue adds 0% to every trade. Every case launches on the pump.fun curve and graduates to PumpSwap.

CAStealth, always
3%Dev buy max
28 SOLpump.fun start, ~$3k
0%Clue fee on trades
BLOCK 0
CA stays sealed. Goes public to everyone in the same second!
The Night LedgerNo. 001
Snipers locked out at block 0
CLASSIFIED
3% MAX
One dev buy, inside the launch tx. Then queue like everyone.
$????
suspect #1
SEALED
CONTRACT ADDRESS
????????????????????????????????????????????
opens at block 0C
28 SOL
Same pump.fun curve for everyone. No bundle at the start.
0% FEE
Clue adds nothing to trades. Shares creator fees only after PumpSwap.

case file 001

Four rules.
No exceptions.

Enforced by the program and the launch engine, not by promises. Open each folder to read the evidence. How a launch works →

reconstruction

Watch a launch
happen.

Sealed mint, block-0 dev buy, the climb up the curve, graduation. No snipers anywhere in the story, because there's nowhere for them to stand.

Example case, on a loop. Press a step to stop there.

SEALED?????
?

?????

$????
launching…
sealed until block 0
Start~28 SOL
Dev buy≤ 3%
Clue fee0%
pump.fun curve, ~28 → ~410 SOL mcap–

the trail

How it works

From sealed mint to the hourly Lineup. The full journey, and where every fee goes.

01

Launch sealed

Name, ticker, image, dev buy up to 3%. The contract is generated inside the engine. Nobody holds the CA before block 0, not even you.

How sealing works →
02

Trade the curve

Everyone buys on the same pump.fun curve, starting around 28 SOL of market cap (about $3k). Clue adds 0% the whole way.

The curve math →
03

Graduate to PumpSwap

Once the curve raises about 85 SOL (around $40k market cap), liquidity migrates to a PumpSwap pool and stays locked.

Graduation →
04

Creator fees split

Only now: the coin's pump.fun creator fees split 40% to the dev and 60% to Clue, which funds the Lineup, buybacks and leads.

Full fee structure →
05

Join the Lineup

The top five graduated tokens by volume form the Lineup. Hold $CLUE and the basket pays you every hour.

The Lineup →

the app

Inside the case console

A first look at the Clue app. Every panel starts empty and fills in as real launches happen. Nothing here is live yet.

clue · case consolepreview
CLUE$CLUE
Cases
Open a case
The Lineup
Ledger
Handbook
Wallet
Connects at launch
Cases launched0
On the curve0
Graduated0
Paid to holders0 SOL
Open a casesealed
Name
Your token
Ticker
$TICKER
Dev buy · max 3%
Contract address
????????????????????????????
Launch sealed
The Lineup0 / 5
?Slot 1awaiting graduation
?Slot 2awaiting graduation
?Slot 3awaiting graduation
?Slot 4awaiting graduation
?Slot 5awaiting graduation
CaseDev buyStageSealed
No cases yet. The first launch lands here the second its CA goes public.

the lineup · $CLUE

Hold one token.
Earn the top five.

The Lineup forms when five cases graduate to PumpSwap. Until then it waits, empty, and nothing is minted to fill it.

open cases

Every case
on Clue.

Each card is a token launched sealed. Filter by where it is in the story, or search by name and ticker.

No cases opened yet.

The first sealed launches go live with the Clue launch engine. When they do, they land here the second their CA goes public.

anatomy of a case

What every card tells you

When cases arrive, each card shows the same facts, so you can compare launches at a glance.

Sealed time

When block 0 happened and the CA went public to everyone.

Dev buy

The exact share the dev took in block 0. Never above 3%.

Story so far

On the pump.fun curve, graduated to PumpSwap, or in this week's Lineup.

new case

Open a case.

Three things and a slider. The contract is generated sealed, your dev buy rides in block 0, and the address goes public to everyone at once.

Case details
Everything here shows on your card.
0%3% hard cap
The slider stops at 3%. Take less, or none. It lands in block 0 with the token, then you queue with everyone else.
????????????????????????????????????????????
Generated inside the engine at launch and ending in "pump", like every pump.fun coin. You never see it before block 0.

live preview

LAUNCHES SEALEDYOUR TOKEN
?

Your token

$TICKER
Solana
Start~28 SOL
Launches onpump.fun
Dev buy1.0%
Clue fee0 SOL
Your dev buy1.0% of supply
Your creator fees, on the curve100%
Your creator fees, after PumpSwap40%

the lineup · $CLUE

Hold one token.
Earn the top five.

Hold $CLUE and you're paid from the five best tokens launched here, every hour, weighted by PumpSwap volume. Winners rotate in, laggards rotate out. You never have to pick.

Graduated0 / 5
Reward pot0 SOL
Next payout—
ScheduleHOURLY

The first rotation unlocks when five cases graduate to PumpSwap. The pot only fills from post-graduation creator fees. No new supply is ever minted to pay rewards.

Your share, worked out

Type your own numbers. Nothing here is a live figure.

Total supply by default.
PER DAY · 24 DROPS · SOL
–
Your share–
Per hour–
Per week–

The drop is the Lineup's share of creator fees from the five Lineup coins. Its size depends on how much those pools trade.

the ledger

The numbers,
in the open.

What Clue has given away, where every fee goes, and who's earning the most. Every figure fills in as launches, trades and graduations happen.

GIVEN AWAY TO $CLUE HOLDERS
0 SOL

No rewards paid yet. The first rotation is pending.

awaiting first payout
Paid 24h0
Paid 7d0
Wallets earning0
Cases launched0

Where fees go

Clue's 60% of creator fees on graduated coins, split three ways.

60% CLUE SHARE
Lineup drop to $CLUE holders60%
Evidence locker buybacks25%
Leads pool for traders15%
Dev keeps, separately40%

Fee calculator

One trade on a graduated coin's PumpSwap pool. Type any size.

pump.fun sets the creator fee rate, and it changes with market cap. Check pump.fun for the current rate.

Creator fee on this trade–
→ Dev keeps (40%)–
→ Lineup drop–
→ Evidence locker–
→ Leads pool–
Clue fee added to the trade0 SOL

Top detectives

No leads earned yet. Leads start with the first trades on the curve.

This week's Lineup

No graduated cases yet. The first five to reach PumpSwap form the Lineup.

leads

How you earn leads

Leads set your share of the leads pool and of the platform's vested slice of every launch.

Trade

1 lead per $1 of curve volume.

Hold through graduation

Double leads on coins you held from the pump.fun curve all the way to PumpSwap.

Launch

Graduated launches earn their creator a standing boost.

0%

On the curve. Clue adds no fee to any trade, and 100% of the coin's creator fees go to the dev.

60%

After graduation to PumpSwap. 60% of the coin's creator fees fund the Lineup, buybacks and leads. The dev keeps 40%.

detective's handbook

How a launch
works.

Six steps from an idea to the hourly Lineup, with the parts that protect you enforced by code, not promises.

Step 1

Submit your token

You give three things: the token's name, ticker and image, plus the SOL for your dev buy. That's the whole form.

The dev buy is hard-capped at 3% of supply and the slider stops there. Take less, or none. You never see the contract address at this stage, because it doesn't exist yet.

TokenName, ticker, image
Dev buy1.5%

Try pushing it past 3%.

Step 2

The contract stays sealed

The mint keypair is generated inside the launch engine and never leaves it. Not the dev, not the team, not a group chat. Nobody holds the CA before launch.

That kills the classic play where insiders get the address early and load up before the public. On Clue there is no "early".

CONTRACT ADDRESS
????????????????????????????????????????????
sealed until block 0
Step 3

Block 0 is already taken

The engine fires token creation and the dev buy as one bundled transaction. By the time any bot sees the token exists, block 0 has happened.

Bundlers win by beating the crowd to the first block. Here the first block is already occupied, so the best a sniper gets is the same curve price as everyone else.

BLOCK 0
Create token + dev buy ≤ 3%
BLOCK 1
Bundler: too late
BLOCK 2
Sniper: public price

One atomic transaction. Nothing can squeeze between creation and the dev buy.

Step 4

Trading opens on the pump.fun curve

Every case launches on the standard pump.fun bonding curve, starting around 28 SOL of market cap (about $3k, depending on the SOL price). Because the CA is sealed until block 0, nobody can line up a bundle at the very first price.

From there the curve does its job: buying makes each next token dearer, selling makes each next sale worth less. pump.fun's standard trading fee applies. Clue adds 0%.

Clue's fee on trades here0%
Step 5

Graduation to PumpSwap

Once about 85 SOL has been raised on the curve (around 410 SOL of market cap, roughly $40k), the coin graduates and its liquidity migrates into a PumpSwap pool, where it stays locked.

Only now does Clue take anything: 60% of the coin's pump.fun creator fees go to the Lineup, buybacks and leads, and the dev keeps 40%. If a coin never graduates, Clue never earns a thing from it.

✓~85 SOL raised on the pump.fun curve
✓Liquidity migrates to a PumpSwap pool and stays locked
✓Creator fees start splitting: 40% dev, 60% Clue
Step 6

Fees feed the Lineup

Clue's 60% share of post-graduation creator fees flows three ways: the Lineup, where $CLUE holders are paid from the top five tokens every hour, weighted by volume; each token's evidence locker, which buys back into heavy selling; and leads for active traders.

No new supply is ever minted to pay rewards. Everything is funded by fees that only exist because tokens graduated.

Lineup drop60%
Evidence locker25%
Leads15%

Common questions

Can the dev buy more after launch?

Yes, but only like everyone else. The 3% cap applies to the block-0 dev buy inside the launch transaction. After that the dev buys on the open curve at the same price as anyone, in public.

What stops Clue itself from sniping?

The engine fires creation and the dev buy as one atomic transaction, and the mint key never leaves it. There is no window between creation and the public CA for anyone to use, Clue included.

Why launch on pump.fun?

It's where Solana memecoin traders already are. Every case uses the standard pump.fun curve, starts around 28 SOL of market cap and graduates to PumpSwap like any other pump coin. Clue adds the sealed CA, the 3% dev cap and the Lineup on top.

What exactly do $CLUE holders receive?

The Lineup's share of creator fees from the five coins in the Lineup (60% of what Clue receives), paid every hour and weighted by each coin's 24h PumpSwap volume. The Lineup rotates as tokens rise and fall. No rewards come from new supply.

What are the hidden magnifying glasses?

Five of them are tucked around this site. Find them all to close the case.